package gs.easing { public class Sine { private static const _HALF_PI:Number = Math.PI / 2; public static function easeIn (t:Number, b:Number, c:Number, d:Number):Number { return -c * Math.cos(t/d * _HALF_PI) + c + b; } public static function easeOut (t:Number, b:Number, c:Number, d:Number):Number { return c * Math.sin(t/d * _HALF_PI) + b; } public static function easeInOut (t:Number, b:Number, c:Number, d:Number):Number { return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b; } } }